Sonic Goes To The Races!!!

Wednesday, Mar. 10th 2010

So, the big news today is that Tiger Woods finally broke his silence and issued a public apology. Honestly, I find it a bit unnecessary and, now that I’ve seen the apology looped on ESPN for the past four hours, a bit annoying. Dude plays golf, Mrs. Mike doesn’t even consider that a real sport. Why is it any of our business if he had an affair and got caught then tried to drive away in some kind of strange drunken-pill induced sex coma only to crash his car like 15 feet from his house and then falling asleep in the grass? Sure, he’s kind of dumb, but I don’t care what he does in his personal time. If anything, he should be apologizing to me for Debo’ing ESPN for the past 4 hours!! It’s so ridiculous, surely something else happened in the world of sports at some point in the past 24 hours!! I mean, there is the Olympics and all happening right now. But nooooo, we need to hear some guy who probably feels like the only person he should be apologizing to is himself and maybe his wife go on and on about how he messed up and hopes we forgive him. Tell you what, if ESPN stops showing this in time for me to watch PTI, I’ll forgive you. If not, you better start writing more apologies!! (Side-note: Since we’re on a sports kick so far, check the quote from Vitali Klitchscko, boxings Heavyweight Champion of the World from his retirement announcement: “I only have to win one belt. So this year I will hang up my boxing gloves. And I’ll stop visiting different cities to beat somebody’s face in.” WHAT!!?!?! That is the most BA retirement announcement of all time. I just hope he gets the chance to beat David Haye’s face in first.)

Now that we’ve got that bit of ultra-violence out of the way, let’s get all wholesome for a bit, SEGA style. I haven’t done a single post on “Sonic & SEGA All-Stars Racing”, and I’ve got good reason for that. You see, I’m sick of half-assed “Mario Kart” clones; since the definitive “character” racer debuted on SNES years ago, there’s been no shortage of them, and almost all of them have been crap. It seems that SEGA and Sumo Digital feel the same way, because their upcoming title actually looks pretty good. Don’t sleep, it’s still very much a Kart clone, but it looks to be one that’s done with as much individuality as possible, and with the intent of ensuring that all the fun Ninty delivers is there as well. (Side-note: I almost got uber-lame and called it a “Kart Klone”, but I chose not to. Seriously, my finger was paused above the letter k for at least a minute as I weighed the ramifications of going down that road. Yeah, these are the things I think about as I write TheSpin.) Yes, the game is going to have power ups that you drive over to collect. Yes, the game is going to be very arcadey. Yes, the game is basically going to be “Mario Kart” but with SEGA characters instead of a Nintendo cast. That’s a good thing though. If you can take all the things that Kart does right, and put your own name, label, and spin on the game, while managing to keep all the fun factors intact, then go for it. We’ll have to wait until February 23 to see if SEGA pulls it off, but judging by the trailers below, “Sonic & SEGA All-Stars Racing” will be giving “Mario Kart” a run for its money. (Side-note: Try to ignore the obnoxious people in the first trailer, it’s like SEGA paid them to be as cliche as possible…) Enjoy, and stay thirsty my friends.

(Side-note: As I wrote this up I had the TV on ESPN and I’m pretty sure they showed Tiger’s apology in entirety, went to a commercial break, and then started it from the beginning when they got back from the break. This is going to make me hate ESPN…)

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Max and the Magic Marker (WiiWare) – Live Stream

Wednesday, Mar. 10th 2010

Here is the first hour and 45 minutes of my time with the game. Thanks to Triple Point for allowing me to play and review this game. Expect my review within the next week.

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Max & His Marker…

Wednesday, Mar. 10th 2010

So, I had some friends come up a couple weeks ago for a bachelor party and one of the things we did was go to a Hawks game. After showing up like halfway through the second quarter due to poor planning, we kinda started to enjoy ourselves. That is, until the ridiculously obnoxious pack of 10 year old hyenas two rows down became almost unbearable. Ugh. I mean, is there anything more annoying than a group of 10-12 year old boys? I really don’t think there could be. If I was like terminally ill and got accepted to the Make-A-Wish Foundation, I’d wish that I could beat up an 11 year old boy. Don’t get freaked out, I don’t want to like cripple him or break his nose or do any kind of permanent damage. I’d want it to be like a videogame or something. Probably more Tekken than Mortal Kombat, even I may feel bad when I “FATALITY” an 11 year old. (Side-note: If the whole fight thing wasn’t allowed I’d wish that I could take an 11 year old to his favorite place or game or whatever and buy myself every snack, hat, jersey and anything else he’d want while I didn’t get him anything. The look on his face would be priceless!!) I’d want it to be like nothing happened to him afterwards, but he’d sure as hell remember it and that would allow me to go in peace…

Yesterday was Monday, and on Monday we get new WiiWare & VC games to download. The cream of the crop this week is Max & The Magic Marker. The game is your typical 2D platformer which stars Max as he uses his “Magic” marker to get around the world and defeat the bad guys. As you’d suspect, the Wiimote acts as the marker and everything you “draw” shows up in the game. If Max needs a bridge to get over a gap, just draw it. If Max needs a hill to roll down, just draw it. It’s that simple really. The game, and it’s developers Press Play, have received tons of awards and accolades for this innovative title, so you may want to go ahead and drop the 1000 points on this one. If you’re interested in checking out what the game looks like in motion, just look below. And, just for fun, here’s a link where you can see everything that’s new on WiiWare & the VC this week, which includes the SNES classic Final Fantasy 2. Finally, because I’m hyped over their return, I’m gonna give you the newest video from Reflection Eternal whose album is set to drop April 6. It rarely gets better than Kweli & Hi-Tek teaming up, and I can’t wait to hear the rest. Enjoy, and stay thirsty my friends.


Reflection Eternal – In This World (Official Video)

Reflection Eternal | MySpace Music Videos

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REMINDER: Nintendo Fuse Podcast TONIGHT at 10:15 pm EST… GDC, Scribblenauts 2, Wii world reveal, and more!

Wednesday, Mar. 10th 2010

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Today is Tuesday, which can only mean another episode of WiiNintendo’s interactive Nintendo Fuse Podcast! This podcast is done every Tuesday at 10 pm EST (or rather, 10:15 pm). Not only do we discuss the latest Nintendo news and rumors, but we’ve had special guests (like Tommy Tallarico from Video Games Live) and contests as well. Rest assured, we’re planning to have more of those in the future, but in the mean time you can catch up on all the great episodes we had. You can listen to the old episodes here, or by subscribing in iTunes by searching for Nintendo Fuse or by clicking this link. Also, we have some plans for the upcoming PAX as well…

The Penny Arcade Expo is coming to the east coast (specifically Boston) for the first time! Many of the WiiNintendo/WiiFuse Forums/Nintendo Fuse Podcast members will be in attendance, including hey_suburbia, hattrick, and myself. It would be awesome to meet up with all of you. It’s thanks to you that we can enjoy what we do and I would love to have a little meet-up at PAX East. For full details on PAX East, check out www.paxsite.com. If you are able to go, please let us know by posting a comment. I can’t wait! Now that that exciting announcement is over, let’s get into what we are talking about tonight.

The Nintendo Media Summit is over and you would think that after the news on Super Mario Galaxy 2, Metroid: Other M, and the rest of the games shown, is there going to be any more big news before E3? The answer is yes! The Game Developers Conference (GDC) starts today and later this week, we’ll be getting more details on Metroid: Other M hopefully. Nintendo Power claims to have a world reveal for Wii in their next issue. On the DS front, Scribblenauts 2 was officially announced and we have the first details. A new Wii bundle has surfaced at WalMart. Plus, a mysterious patent for what looks to be a DS cartridge has been uncovered. All of that and more in tonight’s episode! So make sure you tune in tonight at 10:15 pm eastern time for our LIVE recording. And did I tell you that YOU can actually participate LIVE? That’s right, there are actually three ways to participate…

1) Chat in the chatroom by going to the Nintendo Fuse TalkShoe page once the podcast begins at 10:15 pm est.

2) Call in with your phone by dialing (724) 444-7444 and when prompted for the Call ID, dial 59264#. You can then press 1 to join in as a guest, or you can create a free account on TalkShoe and enter your PIN number on the phone.

3) Call in with your microphone on your computer by downloading TalkShoe Live for free from here. Once installed, go to the Nintendo Fuse TalkShoe page and then select the option to connect through TalkShoe Live Pro.

Be here every Tuesday at 10 pm eastern time to listen and join in on the fun while we discuss the latest and greatest from Nintendo!

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Alice In Wonderland!!

Wednesday, Mar. 10th 2010

In case you didn’t catch the end of my last post, yesterday was Mrs. Mike’s birthday, and what a glorious day it was! My birthday fell on a Saturday, which was basically spent indoors, due to the cold rain that provided a blanket of miserable over Atlanta, and with me on the phone yelling at Dell for some ridiculous policies. (Side-note: Is it just me, is Dell not ONE company? Because according to their employees, it’s basically a whole bunch of different companies with one name and one common goal: aggravating me as much as humanly possible! I mean, if you’re stupid system won’t allow me to use the coupon YOU GAVE ME online, it’d makes sense for you to try to rectify the problem instead of diverting me to the other Dell who has no idea what I’m talking about… Yeah, I was mad.) So, for her birthday we both decided to take the day off, and the weather blessed us for doing so. We also made a new addition to our family in the form of a 5 month old Shih-Tzu we’ve named Rambo. Dude is so BA, his face marking resembles a mask which makes him look like some sort of awesome caped crusader. Not sure how Roxy is going to take to him, my guess is she’s gonna sink into a pit of emo that’s filled with like Death Cab music playing as she sulks in the corner before finally warming up to the epicness that is Rambo. At least, that’s what we want to happen; I’m not sure we can afford for Roxy the Dog to like us any less. (Side-note: She may be the meanest dog ever. Not mean as in “I’m going to bite your face off”, but mean as in, “Why are you looking at me? Don’t even think about petting me. Great, you’ve ruined my life with your love and affection, why can’t you just feed me when I need it and leave me to my cutting?” She hates puppies. At X-mas my dad’s new puppy was trying to play with her/sniff her in that way dogs do when they are curious, she growled at it basically saying, “Get away from me. I hate you.”) Maybe I can get a pic or two up of them in action, and by action I mean they’ll probably just be sleeping.

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If you watch any TV at all, you’ve surely seen previews for the upcoming Disney re-hash, “Alice In Wonderland”. The film, directed by Tim Burton and starring Johnny Depp, looks absolutely bonkers. I remember as a kid, “Alice” was one of the Disney movies I actually enjoyed watching, especially if I was a bit under the weather. It was just so…weird. Plus, it didn’t have any singing that I can recall. If it did, they either kept it to a minimum, which was a huge bonus if you were a little boy, or I’ve completely blocked it out of my mind. I mean, sometimes singing can be a bit…much. Well, take that film and just throw it out the window; it looks as though Burton and Co. have upped the “weird/strange/bizarre” factor of Wonderland by about a million. They’re also releasing it in 3D, which is so choice. After seeing the win that was “Avatar”, I am a faithful believer in 3D, and as long as a movie looks good, I plan on seeing it. Suffice it to say, “Alice In Wonderland” looks ridiculously good. Now, I’m not sure about the 3D gaming revolution that is being hyped up all over the place; luckily, Disney Interactive won’t be releasing “Alice In Wonderland: The Movie” the videogame in 3D; however, judging by the picture I posted up there, it does seem like they’ve captured all the strangeness that Tim Burton is injecting into the film. If that shot has got you fiending for a bit more of that Wonderland strange, you’re in luck. Below you’ll find a few more screen shots of the game, and if my interwebs can ever get its act together I’ll also add the latest trailer for “Alice In Wonderland:The Movie” (the videogame), which is due out for the Wii on March 2, which is just in time for you to play it through and spoil the ending of the movie for anyone who’s lived under a rock the past 30 years and hasn’t seen the original. Enjoy, and stay thirsty my friends.

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Update: The internet decided to finally be my friend, so as promised, here’s the latest trailer for “Alice In Wonderland”.


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Prince of Persia: The Forgotten Sands – Dev. Diary

Wednesday, Mar. 10th 2010



130923 1 Prince of Persia: The Forgotten Sands Dev. Diary

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My First Nintendo Wii Experience

Tuesday, Mar. 9th 2010

When I was first introduced to the Nintendo Wii, I was in awe. It never struck me how advanced our technology is until you witness a game that incorporates your movement into gameplay.

Every other game console requires at least a controller with the basic arrows and the “a” and “b” button. Controllers evolved from the super basic controller I have just described into controllers with joysticks, then controllers with more added buttons, and eventually, the Nintendo Wii controller.

The first game I played on the Wii was Mortal Kombat: Armageddon. Again, incorporating our movements into the gameplay put me in awe. With the motion detector, the gameplay was enhanced to a new level. No more will I have to fumble with the buttons to get a move out of my fighter. I will just have to flick my wrist and watch my opponent die.

After the game, I asked for some alone time with the Wii. I went to the home screen and realized something. This thing is like a computer. It can do all the basic things a computer does. It can type, surf the web, watch videos, listen to music and play games.

The thing that amazed me most about the Wii was not just the flexibility of the system. That came in at a close second. The first was the applications you can put on it. You can utilize the Wii in a way I have never seen. After researching online, the application that was put on this Wii was called Brewii.

Brewii is a software that unlocks the Wii and allows it to run foreign code such as burned or copied games, Play Station games, Gamecube games, N64 games, Sega Genesis games and even more. In addition to unlocking it, Brewii does not cancel out the Wii warranty. Not only does the Brewii allows the deciphering of foreign code, but it can also allow the playing of DVDs, CDs and even more features.

Just looking at the Wii makes my mouth salivate. When I pick up my Wii, I will definitely include Mortal Kombat: Armageddon, Mario Kart, Call of Duty, and Brewii.

>> Click here to find out more about Brewii! <<

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Posted by Anthony | in Wii Reviews | No Comments »

Nintendo Wii is Changing History

Tuesday, Mar. 9th 2010

Wii means “we,” which is fundamentally what the game is all about. It speaks of friends gathering to play Legends of Zelda or two boxing enthusiasts attempting to outmatch each other with punches and jabs. But, in truth, Wi consolei is actually changing history, particularly in how we define interaction when it pertains multiplayer and one-on-one games. It’s as well setting a new trend in the industry, frightening off a number of Nintendo’s major competitors, such as Sony and Microsoft.

It took the design engineers two years before they can fully finalize the full look and feel of Wii. Encompassing all of the leading markets across nations, Nintendo was set to transport the first Wii Consoles to Oceania, Europe, South America, and Asia. They had already scheduled their release dates and even prices. However, even before its actual release, the world is already clamoring for it. As a matter of fact, the United Kingdom experienced massive shortage when Nintendo Wii finally came on December 8, 2006. This is because they were not capable of meeting the demands of pre-orders. Even high-end technology stores didn’t have that much to fulfil the hunger of gamers for this revolutionary gaming console. The U.S.A., on the other hand, received the same dilemma when their supply falls short to the demand around June 2007.

Great News for Nintendo

The Japanese company Nintendo certainly finds great luck in their Wii console. Beginning from the time that it was launched in the marketplace until now, it has experienced growing sales, even baffling its rivals such as Playstation 3, which has been taking on several technical problems, and Xbox360. A report released by the NPD Group, one of the biggest research companies in the world, revealed that Nintendo Wii far surpasses the combined sales of Playstation 3 and Xbox 360 during the half 2007. Sometime in September 2007, Wii is gaining momentum over Xbox 360, which was launched in 2006, making the former the leading brand in the world of gaming consoles. It’s also the fastest-selling handheld device for games in all of Australia’s gaming history.

Managing Its Production Costs

Among the secret weapons Nintendo did to make certain that they are definitely capturing sales is to reduce their production costs. This way, they may extend their profit margin. Hence, in Japan alone, every Wii unit sold can give the company a return of almost $15. It’s more than doubled if you speak about the sales achieved in Europe as well in the U.S.A..

It’s all in the Console

Most of all, what seals the history of Nintendo Wii is its ability to allow for a different degree of playing experience for its users. There are no joysticks, which they have to learn to use before they can fully appreciate a game. All it entails is simple moves of your hands, and you can definitely have fun with sword slashing, mountain climbing, arm wrestling, and even the very plain console game of angling.Wii-info.com

What’s the future for Wii? Nobody knows for certain. However, there’s only one thing that remains: it will continue to revolutionize the gaming world and, in fact, history.

Author Paul H. has enjoyed many video games with family and friends over the last 30 years and continues to be amazed by the techniclogical advances that are being made.
Nintendo Wii Console Information


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Nintendo Download 3-8-2010 (North America)

Tuesday, Mar. 9th 2010

Today, it is all about the fantasy games for Nintendo.  On the Virtual Console, we get the SNES classic Final Fantasy 2 (which is actually Final Fantasy 4 in Japan and on DS).  For WiiWare, we get the interactive puzzle-platformer Max & the Magic Marker and a top-down shooter called Dracula – Undead Awakening.  The DSiWare lineup increases by four. A card game called Elemental Masters, a Spanish-learning game called 4 Travelers – Play Spanish, a handheld version of Dracula – Undead Awakening, and another Flips book entitled The Bubonic Builders all come to DSiWare today. Be sure to check out the official press release from Nintendo (below) where we have embedded gameplay videos and screenshots.

nintendo download wifi Nintendo Download 3 8 2010 (North America)

NINTENDO DOWNLOAD: WITH FANTASY GAMES THIS GOOD, WHY SETTLE FOR REALITY?

March 8, 2010

Sometimes realism is overrated. Don’t we all need a regular jolt of fantasy to keep our imaginations alive and kicking? For Wii™ owners, this week’s new game lineup is set to deliver exactly that. Max & the Magic Marker for the WiiWare™ service imagines what would happen if your own artistic creation turned against you, while the Virtual Console™ service features a big dose of otherworldly action with the classic FINAL FANTASY® II. Browse all the latest downloadable games for the Wii and Nintendo DSi™ systems to help keep your imagination fueled to the max.

We’ve also got some free bonus inspiration for you this week: At last September’s Penny Arcade Expo, Nintendo invited professional artists to create one-of-a-kind animations using the Flipnote Studio™ application for the Nintendo DSi system. The results are now online and ready for viewing at the Flipnote Hatena site (http://flipnote.hatena.com), including cool clips from top comic artists like Eric Jones, Christina Strain and Mike Choi. Check them out and treat your brain to extra helpings of creative juice.

WiiWare

Max & the Magic Marker
Publisher:
Press Play
Players: 1
ESRB Rating: E (Everyone) – Comic Mischief
Price: 1,000 Wii Points™
Description: One day Max gets a mysterious marker in the mail. Not knowing better, the first thing he draws is a wacky, purple monster. As soon as the marker leaves the paper, the monster comes to life and jumps off the paper and into another drawing. With the monster on the loose and messing with Max’s drawings, Max has no choice but to go after it. Armed with the magic marker, you must help Max track the monster through 15 inventive and challenging levels. You’ll need more than good will and quick reflexes to tackle the challenges ahead. Draw freely inside the game to help Max defeat enemies, overcome obstacles and solve puzzles. As you draw stairs, seesaws, balloons, surfboards and whatever else you can think of, your creations will interact with the physical environment, making every session unique.

Click here to view the embedded video.

Dracula – Undead Awakening
Publisher:
Chillingo
Players: 1
ESRB Rating: T (Teen) – Fantasy Violence
Price: 1,000 Wii Points
Description: Are you a vampire hunter? Are you ready to battle legions of undead foes including zombies, ghouls and werewolves? You’ll need to wield an arsenal of powerful weaponry while using your skill and intelligence. Uncover devastating firepower – machine guns, buzz-saws, flamethrowers and more – and choose upgrades for them as well as unique new perks for your character as your enemies increase in number and ferocity. You’re a tough customer, but beware – Lord Dracula is always on the hunt, and you are his prey. Enemies in
Dracula have one thing in common: Undead, lycanthrope or mutant, they’re all after your flesh.

Click here to view the embedded video.

Virtual Console

FINAL FANTASY II
Original platform:
Super NES™
Publisher: Square Enix
Players: 1
ESRB Rating: E (Everyone) – Mild Fantasy Violence, Mild Suggestive Themes
Price: 800 Wii Points
Description: Follow the dark knight Cecil – Lord Captain of Baron’s elite force, the Red Wings – as he embarks on a fateful journey riddled with trials, betrayals, friendship, loss and self-discovery. Plagued with uncertainty over his monarch’s motives, can Cecil turn away from the path of darkness and destruction?

Click here to view the embedded video.

Nintendo DSiWare™

Elemental Masters
Publisher:
lbxgames
Players: 1-2
ESRB Rating: T (Teen) – Animated Blood, Mild Fantasy Violence, Mild Suggestive Themes
Price: 800 Nintendo DSi Points™
Description: In this fantasy card game, stand your ground in a quest filled with magic and adventure, and experience a thrilling combination of strategy and role-playing. Choose your character, build up your army in your card deck and fight the mystical creatures of Elendior. With thoughtful use of your cards, you’ll obtain the monsters of your enemy and support your attacks by using arcane spells and the rules of dark magic. Dive into this captivating story in the quest mode or duel with your friends in multiplayer mode. More than 100 creatures in numerous maps are waiting for you.

Click here to view the embedded video.

4 TRAVELLERS™ – Play Spanish
Publisher:
AGENIUS Interactive
Players: 1-4
ESRB Rating: E (Everyone)
Price: 800 Nintendo DSi Points
Description: Whether played alone or together with friends,
4 TRAVELLERS can teach you new words in Spanish. The game is suitable for both young and old, and no previous knowledge is necessary. The more you play, the more your Spanish vocabulary increases. You can also play and learn with the game’s unique learning mode. The game is perfect to bring on your trip, with more than 240 carefully selected words included specifically for this occasion.

[Sorry, no screenshots or gameplay video available at the time of posting.]

Dracula – Undead Awakening
Publisher:
Chillingo
Players: 1
ESRB Rating: T (Teen) – Fantasy Violence
Price: 500 Nintendo DSi Points
Description: Are you a vampire hunter? Are you ready to battle legions of undead foes including zombies, ghouls and werewolves? You’ll need to wield an arsenal of powerful weaponry while using your skill and intelligence. Uncover devastating firepower – machine guns, buzz-saws, flamethrowers and more – and choose upgrades for them as well as unique new perks for your character as your enemies increase in number and ferocity. You’re a tough customer, but beware – Lord Dracula is always on the hunt, and you are his prey. Enemies in
Dracula have one thing in common: Undead, lycanthrope or mutant, they’re all after your flesh.

Dracula Undead Awakening DSiWare 1 Nintendo Download 3 8 2010 (North America) Dracula Undead Awakening DSiWare 2 Nintendo Download 3 8 2010 (North America) Dracula Undead Awakening DSiWare 3 Nintendo Download 3 8 2010 (North America)

[Above images thanks to NintendoLife.]

Flips: The Bubonic Builders
Publisher:
Electronic Arts
Players: 1
ESRB Rating: Not Rated
Price: 500 Nintendo DSi Points
Description: Flips Interactive Books are the fun new way for kids to read. The builders are in to replace the girls’ toilet block, but they’re more interested in cups of tea and instant noodle snacks than doing any work. James suspects foul play, but Alexander and Lenny are doubtful until a strange accident hammers the truth home. How will the three friends stop St. Sebastian’s from being reduced to rubble?

Flips The Bubonic Builders Artwork Nintendo Download 3 8 2010 (North America)

[Above image thanks to NintendoLife.]

Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card™ can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.

Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit Wii.com or NintendoDSi.com.

[Nintendo PR]


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    Scribblenauts Sequel Announced

    Tuesday, Mar. 9th 2010

    scribblenauts art Scribblenauts Sequel Announced

    It looks like the rumors are true. Scribblenauts will, in fact, be getting a sequel this fall.  Check out the official press release below from Warner Bros. Interactive Entertainment.

    WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCES THE NEXT SCRIBBLENAUTS GAME IS ON THE WAY! FOLLOW-UP TO GROUNDBREAKING GAME FOR NINTENDO DS WILL TAKE PLAYERS’ IMAGINATIONS TO THE NEXT LEVEL WITH FURTHER INNOVATIONS

    Creativity abounds with a new adjectives system for even more ways to play!

    BURBANK, Calif. – March 8, 2010 – Warner Bros. Interactive Entertainment announces plans to create the next Scribblenauts for Nintendo DS, a follow-up to the revolutionary hit videogame where players use their imagination to write any word bring that object to life and use it to solve puzzles.  Available in fall 2010, the follow-up game expands the innovative elements from the acclaimed first title with many inventive new features, including an adjectives system that allows players to push the limits of their imagination to create their own experience.

    In this new game created and developed by 5TH Cell, players use the stylus and touch screen to help Maxwell, the game’s hero, acquire the “Starite,” the prize earned from solving the puzzle in even more robust challenges and redesigned levels.  Players now have the ability to write any object that comes to mind and modify it in any way they desire using adjectives to reach the goal in each level.  Adjectives can change the color, size, elements, behaviors and many other aspects of the object they are describing. Multiple adjectives can be combined together to produce incredibly creative objects, allowing the player’s imagination to run wild for a truly unique and individualistic experience.

    “The Scribblenauts sequel gives all players an enhanced game experience they will love and new challenges where they can use their imaginations even more,” said Samantha Ryan, Senior Vice President, Development and Production, Warner Bros. Interactive Entertainment. “5TH Cell is a very talented and creative developer and we are excited to add to the Scribblenauts franchise with this new game.”

    The next Scribblenauts broadens the players’ experience from the first Scribblenauts through more creativity, innovation and in-depth gameplay,” said Jeremiah Slaczka, Creative Director and Co-Founder of 5TH Cell.  “All of these enhancements give players even greater control over how they want to play the game.”

    The new Scribblenauts game will offer more words, more creativity and limitless possibilities for gamers of all ages.

    # # #

    About Warner Bros. Interactive Entertainment
    Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.

    About 5TH Cell
    5TH Cell Media, LLC is a leading independent developer of interactive entertainment software. Focused on original IP, 5TH Cell has established a track record of success on the Nintendo DS by providing a unique user experiences that cannot be found in other games. 5TH Cell’s primary studio is currently located in Bellevue, Washington. For more information on 5TH Cell products, please visit www.5thcell.com.

    [PR Email from Warner Bros.]

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